How to build a web-based cowboy game with ThreeJS and AI-generated assets?

Build a web-based cowboy game with ThreeJS and AI-generated assets using Cowboy Shooter

This task can be performed using Cowboy Shooter

A free-to-play 3D runner shooting game, 100% AI-generated, from game assets to code

Best product for this task

Cowboy

A free-to-play 3D runner shooting game, 100% AI-generated, from game assets to code vibe coded by @pseudokid , Cursor AI, Anthropic's Claude 3.7 Sonnet 3D assets: Rodin (hyper3d.ai) - 3D engine: ThreeJS - bg music: Suno AI - sfx: ElevenLabs (AI) - dob: March 2025

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What to expect from an ideal product

  1. Build a basic ThreeJS scene with a desert environment using Rodin-generated 3D models for cacti and rocks
  2. Create a running cowboy character with AI-made animations and add simple WASD controls for movement
  3. Set up shooting mechanics with raycasting and add AI-generated gun models and sound effects from ElevenLabs
  4. Design obstacle patterns and enemy spawn points using procedurally placed 3D assets from hyper3d.ai
  5. Implement scoring system and integrate Suno AI background music with dynamic volume based on player actions

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