Professional modular suite for software and game asset workflows.
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Torquestor is a modular batch‑processing suite for images, created to optimize asset pipelines in both game development and software production. Its purpose is to remove friction from preparing graphic resources by offering a batch‑processing system that automates repetitive tasks and ensures consistent results.
Its core features include automatic multi‑resolution scaling, optimized compression, format conversion, filter application, and bulk file analysis. It also provides specialized tools for developers, such as resource generation from PNG files and automatic export templates that organize images for multiple game engines (Godot, Unity, Unreal, Web export) as well as digital stores.
The modular architecture allows each function to operate as an independent block, giving users the flexibility to select only what they need. This design ensures a lightweight, scalable, and adaptable tool, suitable for everything from indie studios to professional teams.
With Torquestor, developers and digital artists can save time, reduce manual errors, and maintain visual consistency across their projects, ensuring that assets are always production‑ready.
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